The Other Side

The Other Side is a medieval survival experience built in Unity, created as a solo project for my final in Game Development II during the Spring 2025 semester. I received a perfect score of 100 for this submission. In this project, I was responsible for all the programming and gameplay integration. I built the core systems from scratch, including the enemy AI using a robust state machine architecture, a custom health and damage system, sound effect triggers, and visual effects to enhance immersion. I used free assets from the Unity Asset Store for characters, environments, and UI elements, but all coding and game assembly was done by me independently.

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